23rd SEPT 18:00 - 19:30 CEST
This series of discussions aims to bring together the community of researchers, practitioners, artists and designers
working on sensory augmentation. We seek to advance this interdisciplinary engagement in order to explore the
plurality of perspectives on the
modulation of human sensory and perceptual abilities. Discussing insights gained on the philosophical, ethical, creative, anthropological, scientific and technological aspects of research.
1st JULY 2021
This session focuses on the process of translation between sensory modalities. It questions how the attributes of one sense are mapped onto another, how this new sensory information is integrated to perception, and how novel information is translated into senses. What technology is needed to do this? What information is sent? What is lost? How does that affect the resulting perception? And how does this, in turn, affect social interaction and performance?
Our brains receive information from our sensory organs, interpreting the incoming electrical signals and conveying them to us as a sensory perception. Today, technology makes it possible for individuals to receive information in one sensory mode and have it interpreted in another. For instance, ‘hearing’ light is possible. It is also possible to transmit non-sensory, or non-human sensory information to the brain to interpret as a sensory perception. For example, one can feel the Earth’s magnetic field.
For humans, this means that they either substitute some original (natural) senses with technology-based ones, try to add new senses to those they have, or to perceive in an enhanced manner. Perhaps, sensory augmentation technologies are even both substituting and augmenting senses at once.
MEET THE SELECTED PRESENTERS FROM RESPONDENTS TO OUR OPEN CALL
Dr Giles Hamilton-Fletcher
Postdoctoral Research Fellow at NYU Langone Health
Giles is a postdoctoral researcher at NYU Langone Health, his research focuses on finding optimal ways of turning visual images into sound, so that listeners can accurately reconstruct the original image. Skilled in both quantitative and qualitative research, neuroimaging, statistical analysis, and scientific writing. Strong academic background, including a Masters in functional neuroimaging (Brunel University), and Ph.D. in psychology (University of Sussex).
Designer, Directer &
co-founder of Rusty Squid
Roseanne is a future-focused designer, artist and maker, with playfulness and inclusive design at the core of her practice. She works within an ecosystem of robotic technology, digital fabrication, and social experimentation. She turns philosophical research into tactile interactive prototypes, working provocatively at the interface of the body, gestures, consent and neuropsychology.
Lecturer and researcher at Avans University of Applied Sciences
Antal was trained as an industrial product designer at the Hague University of Applied Sciences. After his master’s degree in Media Technology at Leiden University, he focused on conducting research by creating custom interactive tools. He also studied at UCLA (USA) Design | Media Arts, to further develop his research in combination with his practice in the artistic field. He subsequently specialized in designing and creating interactive installations for events, festivals and brands.
Carl Hayden Smith
Director of the Learning Technology Research Centre at Ravensbourne
Carl is also co-founder of the Cyberdelics Society and the London Experimental Psychonautic Club. He is focused on using both the technological and biological means to alter, probe and study the spectral nature of consciousness. He has over 20 years’ experience conducting R+D into the application of hybrid technologies for perceptual and