23rd SEPT 18:00 - 19:30 CEST
This series of discussions aims to bring together the community of researchers, practitioners, artists and designers
working on sensory augmentation. We seek to advance this interdisciplinary engagement in order to explore the
plurality of perspectives on the
modulation of human sensory and perceptual abilities. Discussing insights gained on the philosophical, ethical, creative, anthropological, scientific and technological aspects of research.
23rd SEPTEMBER 2021
WORK IN PROGRESS
Part of the re:MakingSenses community is working towards conceptualizing, criticizing, and constructing meaning around sensory augmentation, and part is directly designing and building devices to augment senses.
Such work typically requires time, interdisciplinary knowledge, and various forms of input. During this session presents practitioners, students, and professors will present their work-in-progress in diverse directions, and will use the input and feedback from the participants and other speakers to make their ideas clearer, elicit useful feedback on early-stage work.
And, this session will also enable collaborations on ongoing projects with attendees!
MEET THE SELECTED PRESENTERS FROM RESPONDENTS TO OUR OPEN CALL
Alwin de Rooij
Assistant Professor in Creativity Research at Tilburg University
Alwin suggests that some physiological signals that cannot be (consciously) senses by our bodies, but can be sensed with sensor technology, can be made available to a person by applying sensory augmentation principles. That is, via real-time mappings from sensor technology data to signals that the body can readily sense. He dubbed this “Augmented Interoception”.
Visual artist, London based Cyborg iconoclast
Having contracted a brain injury in 2006 which had a severe impact on his hearing, Hallidonto has his own interpretation of sense, much of which has been translated into the focus on sensory input and alternative ways of experiencing the world in the production of his multilayered opera production Sanctum Cyborgia. The production, both the VR experience and offline performance currently has two scripts in the draft, which will aid in the decision-making around which immersive tech best suits the opera’s vision and social impact values such as accessibility, tech inclusivity, and economic sustainability.
Louise Ward Morris
MA student in fine art at Central Saint Martins, University of the Arts London
Louise's current project, Total Parts, is a video and animation artwork created as part of her recently completed MA in Fine Art from Central Saint Martins, UAL. The project's subject matter considers the reciprocal relationship between touch and sight in human sensory perception and how digital images and technological apparatus have the potential to disrupt this delicate balance. The video work began life as a handmade apparatus designed to blindfold the artist while simultaneously streaming a live video feed to a mobile phone of their sight, allowing them to visually experience in retrospect.
UK Firefighter, Specialist Rescue Operator, Recruit Instructor, and Researcher at Ulster University
Mick Devine started his career as a researcher, completing a Masters in Medical Science before joining Northern Ireland Fire and Rescue Service. He has now worked in UK Fire Services for 17 years in a range of diverse roles including Firefighter, Specialist Rescue Operator, and Recruit Instructor. He is also a part-time Researcher with Ulster University where he is examining the potential role of wearable technology to improve firefighter health, safety, and wellbeing. He hopes that his experience at the "sharp end" will help inform practical solutions to common problems, regularly faced by firefighters. His research is self-funded and done in his own free time.
CURIOUS ABOUT OUR PAST DISCUSSIONS?
SESSION #04 OPEN CALL
For all sessions we will publish an open call encouraging submissions from all fields in order to provoke insightful discussions from a diverse community.